Breaking Limit

The true cross-platform ray tracing benchmark

Breaking Limit

Breaking Limit is our most demanding Raytracing benchmark for both mobile and desktop platforms. Leveraging cutting-edge Raytracing technology, including Raytraced Shadows, Reflections, and Global Illumination, it also provides tools for evaluating FSR2 (FidelityFX™ Super Resolution 2) and DLSS2 (Deep learning super sampling 2) upscaling technologies.

 

Breaking Limit is a true cross-platform solution, enabling effortless comparison of performance across various devices utilizing the same workload. Additionally, it has a desktop-dedicated workload tailored for high-end devices, catering to extreme workload demands.

Breaking Limit Screenshot
Breaking Limit Screenshot

Workloads

Breaking Limit comes with two different workloads tailored to your benchmarking needs:

Breaking Limit

Cross-platform benchmark ideal for evaluating mobile devices, laptops and desktops equipped with low-end GPUs. Compatible with the most common operating systems and graphics APIs, runs the exact same workload across the whole range.

Breaking Limit Ultra

For those seeking the ultimate challenge, Breaking Limit Ultra features an exceptionally demanding workload designed for desktops with high-end discrete GPUs. Compatible with Windows and Linux, it supports Directx 12 and Vulkan graphics API’s. It also features an FSR2 and a DLSS2 upscaling tests. 
Key Facts

Breaking Limit

  • Operating systems: Windows 10/11, Linux, iOS 17+ / macOS 14+ and Android 12+
  • Graphics API’s (depending on operating system): DirectX 12, Vulkan, and Metal
  • Raytracing-capable GPU
  • 4GB+ of GPU or shared memory 

Included tests:

  • Official: The main benchmark that uses standard settings.
  • Official Native: Uses the same content and settings as Official, but uses device’s display resolution as the rendering resolution (only available on mobile devices)
  • Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Key Facts

Breaking Limit

  • Operating systems: Windows 10/11, Linux, iOS 17+ / macOS 14+ and Android 12+
  • Graphics API’s (depending on operating system): DirectX 12, Vulkan, and Metal
  • Raytracing-capable GPU
  • 4GB+ of GPU or shared memory 

Included tests:

  • Official: The main benchmark that uses standard settings.
  • Official Native: Uses the same content and settings as Official, but uses device’s display resolution as the rendering resolution (only available on mobile devices)
  • Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Breaking Limit Screenshot
Key Facts

Breaking Limit Ultra

Linux

  • Ubuntu 20 and 22 LTS (other distributions are not tested)
  • 8 GB of RAM
  • 2 GB of storage space
  • Raytracing-capable GPU with 8GB+ of memory

Windows:

  • Windows 10 or 11
  • 8 GB of RAM
  • 2 GB of storage space
  • Raytracing-capable GPU with 8GB+ of memory

Included tests:

  • Official: The main benchmark that uses standard settings.
  • Upscaled DLSS2/FSR2: Upscaled tests can be used to evaluate the quality and performance of upscaling techniques. It supports both AMD’s FSR2 and NVIDIA’s DLSS2. 
  • Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.

Results

The results obtained by running the Official benchmarks are uploaded to Powerboard online scoreboard. There, you may compare your results against others and see where you rank. Uploading results is optional in the Corporate version of GPUScore: Breaking Limit.

Breaking Limit

Results

The results obtained by running the Official benchmarks are uploaded to Powerboard online scoreboard. There, you may compare your results against others and see where you rank. Uploading results is optional in the Corporate version of GPUScore: Breaking Limit.

Download whitepaper

Learn more about Breaking Limit and the technical specifications.

Download

Versions

Breaking Limit - Free

The Free version is intended for private use. It offers the possibility to test and evaluate Raytracing and graphics performance of a system. Benchmark results are automatically submitted to our Powerboard online scoreboard.

Breaking Limit - Corporate

The Corporate version is a fully-featured commercial version for companies. It does not force submission of results and has extensive configuration options. It also allows automation of tests. Contact us here for more information about our commercial licenses.

Feature  Free  Corporate 
Forced result submission Yes  No 
Custom configuration  Limited  Full
Test automation  No  Yes 
Internet connection required  Yes  No 

Recommendations

  • At the end of the official benchmark run, it takes some time to submit the results and fetch the data
  • The Free version automatically submits scores from the Official benchmark to Powerboard online scoreboard.
  • In the Corporate version, the result submission to Powerboard is optional.
  • If you run the benchmark multiple times in a short period of time the scores may decrease due to device hardware heating up.

Support

For any problems or bugs you may encounter while running the benchmark, please contact us by filling this form.

Media license

Request a media license to Breaking Limit.

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Commercial License

Request a commercial license for Breaking Limit

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