Windows 10/11
Download The Free Version
Download The Free Version
iOS 17+
Breaking Limit
Breaking Limit is a true cross-platform solution, enabling effortless comparison of performance across various devices utilizing the same workload. Additionally, it has a desktop-dedicated workload tailored for high-end devices, catering to extreme workload demands.
Workloads
Breaking Limit
Breaking Limit Ultra
Key Facts
Breaking Limit
- Operating systems: Windows 10/11, Linux, iOS 17+ / macOS 14+ and Android 12+
- Graphics API’s (depending on operating system): DirectX 12, Vulkan, and Metal
- Raytracing-capable GPU
- 4GB+ of GPU or shared memory
Included tests:
- Official: The main benchmark that uses standard settings.
- Official Native: Uses the same content and settings as Official, but uses device’s display resolution as the rendering resolution (only available on mobile devices)
- Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Key Facts
Breaking Limit
- Operating systems: Windows 10/11, Linux, iOS 17+ / macOS 14+ and Android 12+
- Graphics API’s (depending on operating system): DirectX 12, Vulkan, and Metal
- Raytracing-capable GPU
- 4GB+ of GPU or shared memory
Included tests:
- Official: The main benchmark that uses standard settings.
- Official Native: Uses the same content and settings as Official, but uses device’s display resolution as the rendering resolution (only available on mobile devices)
- Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Key Facts
Breaking Limit Ultra
Linux
- Ubuntu 20 and 22 LTS (other distributions are not tested)
- 8 GB of RAM
- 2 GB of storage space
- Raytracing-capable GPU with 8GB+ of memory
Windows:
- Windows 10 or 11
- 8 GB of RAM
- 2 GB of storage space
- Raytracing-capable GPU with 8GB+ of memory
Included tests:
- Official: The main benchmark that uses standard settings.
- Upscaled DLSS2/FSR2: Upscaled tests can be used to evaluate the quality and performance of upscaling techniques. It supports both AMD’s FSR2 and NVIDIA’s DLSS2.
- Custom: Uses the same content as Official, but allows users to change settings from the default ones used in Official.
Results
The results obtained by running the Official benchmarks are uploaded to Powerboard online scoreboard. There, you may compare your results against others and see where you rank. Uploading results is optional in the Corporate version of GPUScore: Breaking Limit.
Results
The results obtained by running the Official benchmarks are uploaded to Powerboard online scoreboard. There, you may compare your results against others and see where you rank. Uploading results is optional in the Corporate version of GPUScore: Breaking Limit.
Versions
Breaking Limit - Free
The Free version is intended for private use. It offers the possibility to test and evaluate Raytracing and graphics performance of a system. Benchmark results are automatically submitted to our Powerboard online scoreboard.
Breaking Limit - Corporate
The Corporate version is a fully-featured commercial version for companies. It does not force submission of results and has extensive configuration options. It also allows automation of tests. Contact us here for more information about our commercial licenses.
Feature | Free | Corporate |
Forced result submission | Yes | No |
Custom configuration | Limited | Full |
Test automation | No | Yes |
Internet connection required | Yes | No |
Recommendations
- At the end of the official benchmark run, it takes some time to submit the results and fetch the data
- The Free version automatically submits scores from the Official benchmark to Powerboard online scoreboard.
- In the Corporate version, the result submission to Powerboard is optional.
- If you run the benchmark multiple times in a short period of time the scores may decrease due to device hardware heating up.
Support
For any problems or bugs you may encounter while running the benchmark, please contact us by filling this form.